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Post by Rubbermaid on Jan 3, 2016 14:28:46 GMT
In the soup grab thread I pointed out that Gingy is able to hit his B attack from a grab in two ways - by doing a standard BASG, or by following a JASG up by pressing B. The second method is actually a lot better than I'd first thought - because it drops the opponent directly next to you, in stun, ready for a regrab. This naturally leaves a lot of options for comboing, but I thought I'd just point out two I found of interest: - Infinite (GFY): Clearly, this combos into itself. It's quite possibly the slowest infinite damage-wise which I've ever seen.
- Continue combo: Pressing A again will continue the combo into the rising attack. I can't see many uses for this at the moment, but it's a nice tool to have in the bag I suppose.
But yeah, Gingy has a grab infinite!
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Post by A51 Trooper on Jan 3, 2016 15:43:46 GMT
Nice discovery, even though infinites are banned
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Post by Boasting Toast on Jan 3, 2016 16:12:28 GMT
This is a cool find, though I think Gingy has way too many better infinites to warrant using this one.
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Post by Rubbermaid on Jan 3, 2016 16:23:40 GMT
This is a cool find, though I think Gingy has way too many better infinites to warrant using this one. Not that BT would ever use an infinite, naturally. As an infinite, this is pretty dreadful, but it's a nice source of free % on a grab.
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