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Post by that guy who's absolutely pissed off on Sept 26, 2015 9:57:42 GMT
Let's get this guy to B tier at least! I get to play very little, but here are a few things I've found: - A-A-A-A, if the lunge hits connect, combos into A+Y. This can also be done off a JASG - Aerial dash seems fairly fast? Good way to get around. - A-A-A-B hits opponent on the floor. Any better options for knockdown followups? - Both A-A-A-A and A-A-A-B allow Wolf to escape from situations. Also, I came up with some names for the combos. Feel free to come up with new ones, these are just meant to be easy to use and short so we don't have to write out the full combo every time: A-A-A-A - Lunge A-A-A-B - Ram A-B-B - Pound That's my huff, now let's here your puff!
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Post by m0th64 on Sept 26, 2015 12:01:00 GMT
Wolf's airdash gives him some of the best mobility in the game, especially when shield cancelled or swooced. It's fast and covers a lot of distance.. The tradeoff is a lack of damage outpuf from it, but his combos already deal more than enough damage anyway. ABB comes out fast and it shieldbreaks, which is important to note. Usually an aerial is Wolf's best option on opponents in knockdown.
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Post by that guy who's absolutely pissed off on Oct 23, 2015 12:16:02 GMT
Lunge to AY to bair does 3.5 letters of damage.
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